RP Dice Roller

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The RP dice roller is a basic tool to allow for an element of agreed chaos in roleplay threads. The RP dice roller does NOT have to be used in RP threads, it is simply there if you wish to use it.

Players should agree in advance if the RP dice roller is to be used when writing a thread and if such an agreement is made, all players involved should be prepared to abide by the outcome of any rolls made.

Note: This system should NOT be used to determine the outcome of a fight. The game's battle system is far more sophisticated and therefore gives a far more accurate outcome of events. If you are fighting to determine the winner of a roleplay fight and do not wish to actually harm one another's characters in the game, I strongly suggest you buy a Gauntlet Pass and spar with one another to determine the outcome.

Where can I find the RP Dice Roller?

The link to the RP Dice Roller can be found through the sticky in the Streets of Harper Rock (IC) board which you can find here, or alternatively, you can click here to go directly to it.

Note: You need to be signed into the game to use this function.

What the options mean

Select your opponent

The first drop-down menu directs you to pick an opponent. The types of opponents available are explained below.

  • Another PC
If you are wishing to test your skills against another Player Character (PC) that exists in the game, you would choose this option.
  • An in-game NPC
If you are wishing to test your skills against a Non-Player Character (NPC) that exists in the game, you would choose this option. This means any NPC that you can battle in the game itself. Example: a Mooncalf, Blood Thief, etc.
  • A non-specific NPC
If you are wishing to test your skills against a Non-Player Character (NPC) that does NOT exists in the game, you would choose this option. This means any other sort of NPC. Example: the barman in a club, a random person the street, etc.
  • An inanimate object
You would use this option when testing to see if you can affect an inanimate object. Example: Trying to get through a locked door, picking up a safe, etc.
  • None of the above
If none of the above opponent types fit your intended target, then you would use this option. This is option is mainly necessary for those wishing to make the 'Conceive fadebeast' and 'Luck' rolls.

Select difficulty of task

The second drop-down menu asks you to select the difficult of the task you are wishing to perform. Here you are expected to realistically judge the difficulty of the task yourself.

Example: Opening a door. This may seem simple enough and if it was a regular front door of an apartment you might judge the task as being 'easy.' However if the door has multiple locks, you may judge the task as being 'moderate.' If you are faced with a steal door that looks particularly difficult to penetrate, you might then choose 'very difficult.'

Note: The 'None of the Above' option should only be used if wishing to make the 'Conceive fadebeast' and 'Luck' rolls.

  • Very Easy
  • Easy
  • Moderate
  • Difficult
  • Very Difficult
  • None of the above

Select type of task

The third drop-down menu asks you to select the type of task you are wishing to perform. Here you need to decide which of the descriptions bests fits with the situation.

Any opponent

  • Physically demanding
This could include tasks such as; picking someone/something up, carrying something heavy for a long period of time, etc.
  • Endurance related
This could include tasks such as; out running someone/something, remaining hidden under extreme circumstances for a lengthy period of time, etc.
  • Intellectual
This could include tasks such as; outwitting your opponent, winning a game of chess, etc.
  • Persuasive
This could include tasks such as; talking your way out of a situation, convincing someone you are telling the truth even hen you are lying, etc.
  • Reactionary / Awareness
This could include tasks such as; catching something as it falls, noticing you are being followed, etc.
  • Stealthy
This could include tasks such as; pickpocketing, hiding unseen, etc.

Humans Only

  • Resist illness / disease
This could include tasks such as; fighting off the common cold, not getting sick after coming into contact with someone who is already sick, etc.

No opponent required

  • Conceive Fadebeast
This would be used to see if a fadebeast is conceived from having protected sex with a vampire.
  • Luck
This could include tasks such as; winning a hand of poker, finding the item you are searching for, etc.

Opponent's Username (If necessary)

This box only needs to be filled in IF you are fighting a PC or an in-game NPC.

Note: Make sure you spell the character's/NPCs name correctly!

Reason for roll (Required)

This is a required field and must be filled out before you can get the results of your dice roll. In this box you should explain, in brief, why you are making the dice roll. You need not write in full sentences here, so if for example your character was attempting to break in to a mansion but had to get over an iron gate first, 'climbing over iron gate' would be a sufficient explanation.

Make results

The last drop-down menu directs you to pick who can see your results. The options available are explained below.

  • Public
If you wish your results to be publicly available choose this option. If you are rolling the dice as part of a GMed roleplay you should always choose this option.
  • Private
If you wish your results to be kept private choose this option. Naming an opponent allows them to see the results too. Note: All rolls made against another player character require the opponent to be named.

Rolling the dice

Having correctly filled out the necessary fields, you then need to click on the button that reads 'Roll the dice!'.

If you have filled everything out correctly you will receive notification of your outcome underneath the dice roller table. If you do not fill in sufficient information you will see an error message asking you to try again.

How does it work?

If you are rolling against a non-specific NPC or inanimate object, a single dice will be rolled and any bonuses created by your stats will be added to the result to see if you are successful in your endeavour or not.

If you are rolling against a PC or an in-game NPC, two dice will be rolled (one for the person rolling te dice and one for the opponent) and any bonuses created by your's and your opponent's stats will be added to your respective totals. The totals are then compared to see if you are successful in your endeavour or not.

If you are rolling to see if you conceive a fadebeast through carnal acts with your partner, you have a 1 in 1000 chance of the union resulting in a conception. You need not roll the dice if you are rping having unprotected sex with a vampire, as 1 in 2 unions of this sort result in conception. (If you wish to roll for that, use the luck roll instead). Note: You need not name your sexual partner in order to roll the dice.

If you are rolling to see what your luck is like, you have a straight 50/50 chance of luck being on your side.

Results

Results will be visible for one week so that players can check the results of any rolls made for themselves. To check results, go to the Dice Roller page and click on 'Dice Roll Results' at the top of the page.

Once on the results page, you will be able to see the following information in a table:

  • Roller's Name - The name of the person that rolled the dice.
  • Opponent Type - The opponent type that was selected.
  • Difficulty - The difficulty that was selected for the roll.
  • Task type - The type of task that was selected.
  • Opponent's Name - The opponent's name (if one was specified).
  • Reason for roll - The reason as to why the roll was made.
  • Result - The outcome of the roll.
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