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Money in Harper Rock takes the form of cash in dollars. It is the primary in-game currency with which to buy items throughout the game. Karma is the secondary form of currency.
Cash can be acquired in a variety of ways.
Breaking and Entering
Breaking and Entering relies on the character's skill in stealing. The target is buildings which have both boxes of loot and safes. Cracking open a safe requires mechanics. Certain loot can only be found in buildings, including items needed for rituals or crafting.
There are two ways to make money from businesses - ownership and employment. Characters with enough skill in business can open and operate up to four businesses. Each day the business is run, the character can earn profit from it. Any character, aside those who own a business, can apply for a job with an existing business. Pay is based upon the character's stats for the position they were hired in. Pay is sent every day that the business owner runs their business. It is important to note that while holding employment, your character loses 1 energy every hour.
Crafting is the art of creating gadgets, guns and traps. It relies on the mechanics skill. These items can be sold to shops or to another character either directly or via the auction. They can also be used for various jobs.
Forging (or Metalworking)
Forging is the art of creating ammunition, jewelry, and melee weapons. It relies on the metalworking skill. These items can be sold to shops or to another character either directly or via the auction. They can also be used for various jobs.
Hacking relies on the character's skill in Hacking. Higher levels in hacking nets better valued files. Files can be sold to shops. Hackers can also program scripts to sell to shops or to another character either directly or via the auction. Source Codes can either be used to speed up programs or can be sold to other characters.
Killing NPCs can net some cash directly. More commonly, NPC drop loot that can be sold to a shop or to another character either directly or via the auction. Certain loot items can also be used for various jobs.
Jobs are tasks that anyone can complete for cash.
Pickpocketting relies on the character's skill in stealing. Player characters, humanoid NPC, and humans can all be stolen from. The higher one's stealing skill, the better the loot one is likely to get and the easier it will be to acquire.
Cash should be deposited in a bank (or atm) and not carried on hand. Banks, designated as blue squares) are found throughout the city. ATMs can be found within many buildings throughout the city. Banks do not give interest unless the character has a Broker's Medallion relic.
Cash a character has on hand can be stolen from them either by another player or a NPC thief.