Difference between revisions of "Raids"

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=What are Raids?=
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{{Gameplay}}
There are currently two types of raid: [[Raids#Battle_Raids|battle raids]] and [[Raids#Stealth_Raids|stealth raids]]. In each type of raid, you must advance to the top of the raid location by collecting keycards from each floor.
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==Battle Raids==
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<center>'''You may be looking for more canon information relating to raids, if so, see; [[Raids (RP)]].'''</center>
Battle Raids are buildings filled with [[NPCs]] that are randomly generated throughout the city about once per week. These buildings have 5 floors, each of which has its own set of NPCs, some of which are [[NPCs#Raid_Creatures|unique to raids]]. To progress up the floors of the raid, a key must be acquired from an NPC kill; keys are specific to each floor. Typical [[powers]], such as Uninvited Guest and Summon Ally, cannot be used to bypass gaining a key. As you make your way to the top, these enemies become progressively more difficult. At the top waits the raid boss. Killing this boss will effectively end the raid, though characters may stay inside to loot until sunrise the next day.  
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===Battle Raid Types===
 
There are three varieties of battle raid: gang, undead and hunter. Each of the raid types have a specific set of NPC enemies with varying difficulties and different rewards. Killing the raid boss will reward you with upwards of 150 EXP and a special [[Relics|relic]]. Although some raids are more difficult than others, lower leveled characters can still participate in raids and gain [[experience]] by killing NPCs on the first few floors.
 
  
====Gang Raids====
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Raids are either solo or team events that are randomly generated in the city. There are currently three types of solo raid: [[Raids#Battle_Raids|battle raids]],  [[Raids#Stealth_Raids|stealth raids]], [[Raids#Hacking_Raids|hacking raids]]. In each type of raid, you must advance to the top of the raid location by collecting keycards or performing a task on each floor.
'''Difficulty:''' Easy
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{| class="wikitable" border="1" cellpadding="2" style="border-collapse:collapse;padding:5px;width: 55%;float:right;margin:10px;"
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!style="background-color:#333; color:white;border:1;padding:5px; margin:50px; text-align:center" colspan="3"|Solo Raids
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|-
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!style="background-color:white;text-align:center;" | [[Battle Raids]] || style="background-color:white;text-align:center;"| Relic || style="background-color:white;text-align:center;"| Skills Required
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|-
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| Gangsters || [[relics#A-D  |  Arcane Fetish]] || rowspan="5"  style="text-align:center" | [[Skills#Firearms|Firearms]], [[Skills#Martial_Arts|Martial Arts]]
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|-
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| Undead || [[relics#A-D  |  Deepsleeper's Acorn]]
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|-
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| Hunter || [[relics#A-D  |  Ancient's Pendant]]
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|-
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| City of the Dead ||  [[relics#R-T  | Revenant's Ashes]]
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|-
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| Wendigo || [[Relics#R-T | Ring of Necrocognition]]
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|-
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!style="background-color:white;text-align:center;" | [[Stealth Raids]] || style="background-color:white;text-align:center;"| Relic || style="background-color:white;text-align:center;"| Skills Required
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|-
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| Security 1 ||  [[relics#N-Q  | Plutocrat's Band]] || rowspan="4"  style="text-align:center" | [[Skills#Stealing|Stealing]], [[Skills#Mechanics|Mechanics]]
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|-
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| Security 2 ||  [[relics#N-Q  | Necklace of Occultation]]
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|-
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| Security 3 ||  [[relics#R-T  | Titan's Bracelet]]
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|-
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| Security 4 || [[relics#R-T  |  Ring of Danger Intuition]]
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|-
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!style="background-color:white; text-align:center;" | [[Hacking Raids]] || style="background-color:white;text-align:center;"| Relic || style="background-color:white;text-align:center;"| Skills Required
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|-
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| Security 1 || [[relics#A-D  |  Buckle of Retreat ]] || rowspan="4" style="text-align:center" | [[Hacking]]
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|-
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| Security 2 ||  [[relics#H-M  | Monocle of Modulation ]]
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|-
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| Security 3 ||  [[relics#R-T  | Sanguivore's Bane]]
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|-
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| Security 4 || [[relics#H-M  |  Healing Vambrace]]
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|-
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!style="background-color:#333; color:white;border:1;padding:5px; text-align:center" colspan="3"| [[Team Raids]]
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|-
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!style="background-color:white;text-align:center;"| Difficulty || style="background-color:white;text-align:center;"| EXP || style="background-color:white;text-align:center;"| Cash
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|-
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|style="padding:3px;text-align:left;"| Easy
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|style="padding:3px;text-align:center"| 1,250
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|style="padding:3px;text-align:right;"| $37,500
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|-
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|style="padding:3px;text-align:left;"|Standard
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|style="padding:3px;text-align:center"| 1,500
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|style="padding:3px;text-align:right;"| $45,000
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|-
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|style="padding:3px;text-align:left;"|Challenging
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|style="padding:3px;text-align:center"| 1,750
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|style="padding:3px;text-align:right;"| $52,500
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|-
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|style="padding:3px;text-align:left;"| Hard
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|style="padding:3px;text-align:center"| 2,000
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|style="padding:3px;text-align:right;"| $60,000
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|-
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|}
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Raids are player vs. environment events; your success at each type of raid will be determined by your [[skills]] and [[attributes]]. Solo raids are run alone, whereas team raids can be run in groups of up to 6 characters. When participating in solo raids, in addition to the [[experience]] earned during the event, you have the chance to gain one of many [[relics]]. Only one relic is available per raid event.
  
'''Enemies:'''
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[[Team_Raids|team raids]] have a twofold reward: cash and [[EXP|experience]], however there is no relic to be found. There are, however, many [[Items|items]] that can be picked off the ground by team members as [[Loot|loot]].
:Floor 1 - [[NPCs#Gangster|Gangster]]
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:Floor 2 - [[NPCs#Enforcers|Enforcer]]
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:Floor 3 - [[NPCs#Enforcers|Enforcer]]
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:Floor 4 - [[NPCs#Gangster_Lts|Gang Lt.]]
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:Floor 5 - [[NPCs#Gangster_Lts|Gang Lt.]]
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'''Boss:''' [[NPCs#Gang_Boss|Gang Boss]]
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A [[relics|relic]] called the Earring of Whispers can be purchased in [[Shops|Magic Shops]] and will notify your character of the advent of any [[Team_Raids|team]] or [[Battle_Raids|battle raids]], with the exception of the [[Battle_Raids#City_of_the_Dead|City of the Dead]] raids.
  
'''Relic:''' Arcane Fetish (+1 Anima/day)
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[[Category: Links from Grid]]
 
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====Hunter Raids====
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'''Level of Difficulty:''' Hard
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'''Enemies:'''
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:Floor 1 - [[NPCs#Hunter_Footsoldier|Hunter Footsoldier]]
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:Floor 2 - [[NPCs#Apprentice_Sorcerer|Apprentice Sorcerer]]
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:Floor 3 - [[NPCs#Paladin_Berserker|Paladin Berserker]]
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:Floor 4 - [[NPCs#Paladin_Elder|Paladin Elder]]
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:Floor 5 - [[NPCs#Paladin_Elder|Paladin Elder]]
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'''Boss:''' [[NPCs#Apprentice_Sorcerer|Ancient Sorcerer]]
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'''Relic:''' Ancient's Pendant (+100 EXP/day)
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====Undead Raids====
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'''Level of Difficulty:''' Medium
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'''Enemies:'''
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:Floor 1 - [[NPCs#Ancient_Zombie|Ancient Zombie]]
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:Floor 2 - [[NPCs#Feral_Vampire|Feral Vampire]]
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:Floor 3 - [[NPCs#Mooncalf|Mooncalf]]
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:Floor 4 - [[NPCs#Greater_Mooncalfs|Greater Mooncalf]]
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:Floor 5 - [[NPCs#Fadebeast|Fadebeast]]
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'''Boss:''' [[NPCs#Rogue_Necromancer|Rogue Necromancer]]
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'''Relic:''' Deepsleeper's Acorn (+10 energy/day)
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====City of the Dead Raids====
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'''Difficulty:''' Very Hard
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'''Enemies:'''
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:Floor 1 - [[NPCs#Raid_NPCs|Zombified Wolf]]
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:Floor 2 - [[NPCs#Raid_NPCs|Greater Mooncalf]]
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:Floor 3 - [[NPCs#Raid_NPCs|Trayonetic Bear]]
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:Floor 4 - [[NPCs#Raid_NPCs|Mooncalf Titan]]
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:Floor 5 - [[NPCs#Raid_NPCs|Unknown]]
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'''Boss:''' [[NPCs#Raid_NPCs|Unknown]]
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'''Relic:''' Unknown
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==Stealth Raids==
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Stealth Raids are essentially [[Stealing_and_B/E#Breaking_and_Entering|B&E]] minigame raids with 6 floors of increasing difficulty. You must reach the top floor without setting off an alarm in order to uncover the relic at the top. The use of [[gadgets]] significantly increases the likelihood of success in stealth raids.
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You can uncover the location of a stealth raid by breaking and entering high-level buildings on the grid.
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'''Relics:'''
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*Level 1: Plutocrat's Band (Boosts your daily average business profits)
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*Level 2: Necklace of Occultation (Gives a 1 in 4 chance of evading guards in adjacent squares during stealth events)
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*Level 3: Titan's Bracelet (+150 inventory slots)
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*Level 4: Ring of Danger Intuition (Grows hot when you are about to be attacked, making you slightly harder to hit (+5 dexterity in defending skirmish attacks))
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==Important Notes==
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*All Raid Keys are automatically deleted when the raid is finished.
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*You can only win one raid (battle or stealth) per month. After winning a raid, you can join in other raids, however you will be unable to kill the boss should you reach floor 5/uncover the relic.
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*You cannot give or sell battle raid keycards beyond Floor 1 of any raid.
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*Raids are generated on average 48 hours after the last raid has ended.
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*The [[Powers#Mystic|Claim Abode]] power cannot be used in a raid building.
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*Killing [[NPCs#Guard|guards]] in a stealth raid ''will'' increase your bounty.
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*The Fortify Abode [[Rituals|ritual]] cannot be used on a raid building/floor.
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* One in every five raids will be for '''humans only''' - the type will fluctuate between [[Raids#Undead_Raids|Undead]] and [[Raids#Gang_Raids|Gang]]. Only [[Playing_as_a_Human| humans]] and human thralls will be able to get the rumors pertaining to human-only raids.
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Latest revision as of 19:36, 4 October 2017

Gameplay Article   Gear.png


You may be looking for more canon information relating to raids, if so, see; Raids (RP).


Raids are either solo or team events that are randomly generated in the city. There are currently three types of solo raid: battle raids, stealth raids, hacking raids. In each type of raid, you must advance to the top of the raid location by collecting keycards or performing a task on each floor.

Solo Raids
Battle Raids Relic Skills Required
Gangsters Arcane Fetish Firearms, Martial Arts
Undead Deepsleeper's Acorn
Hunter Ancient's Pendant
City of the Dead Revenant's Ashes
Wendigo Ring of Necrocognition
Stealth Raids Relic Skills Required
Security 1 Plutocrat's Band Stealing, Mechanics
Security 2 Necklace of Occultation
Security 3 Titan's Bracelet
Security 4 Ring of Danger Intuition
Hacking Raids Relic Skills Required
Security 1 Buckle of Retreat Hacking
Security 2 Monocle of Modulation
Security 3 Sanguivore's Bane
Security 4 Healing Vambrace
Team Raids
Difficulty EXP Cash
Easy 1,250 $37,500
Standard 1,500 $45,000
Challenging 1,750 $52,500
Hard 2,000 $60,000

Raids are player vs. environment events; your success at each type of raid will be determined by your skills and attributes. Solo raids are run alone, whereas team raids can be run in groups of up to 6 characters. When participating in solo raids, in addition to the experience earned during the event, you have the chance to gain one of many relics. Only one relic is available per raid event.

team raids have a twofold reward: cash and experience, however there is no relic to be found. There are, however, many items that can be picked off the ground by team members as loot.

A relic called the Earring of Whispers can be purchased in Magic Shops and will notify your character of the advent of any team or battle raids, with the exception of the City of the Dead raids.

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