Difference between revisions of "Raids"

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(Important Notes)
(What are Raids?)
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=What are Raids?=
 
=What are Raids?=
Raids are buildings filled with [[NPCs]] that are randomly generated throughout the city about once per week. These buildings have 5 floors, each of which has its own set of NPCs, some of which are [[NPCs#Raid_Creatures|unique to raids]]. To progress up the floors of the raid, a key must be acquired from an NPC kill; keys are specific to each floor. Typical [[powers]], such as Uninvited Guest and Summon Ally, cannot be used to bypass gaining a key. As you make your way to the top, these enemies become progressively more difficult. At the top waits the raid boss. Killing this boss will effectively end the raid, though characters may stay inside to loot until sunrise the next day.  
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There are currently two types of raid: [[Raids#Battle_Raids|battle raids]] and [[Raids#Stealth_Raids|stealth raids]]. In each type of raid, you must advance to the top of the raid location by collecting keycards from each floor.
  
=====Important Notes=====
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==Battle Raids==
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Battle Raids are buildings filled with [[NPCs]] that are randomly generated throughout the city about once per week. These buildings have 5 floors, each of which has its own set of NPCs, some of which are [[NPCs#Raid_Creatures|unique to raids]]. To progress up the floors of the raid, a key must be acquired from an NPC kill; keys are specific to each floor. Typical [[powers]], such as Uninvited Guest and Summon Ally, cannot be used to bypass gaining a key. As you make your way to the top, these enemies become progressively more difficult. At the top waits the raid boss. Killing this boss will effectively end the raid, though characters may stay inside to loot until sunrise the next day.
  
*You can only win one raid per month. After winning a raid, you can join in other raids, however you will be unable to kill the boss should you reach floor 5. You will be unable to sell key cards from floor 4.
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===Battle Raid Types===
*Raids are generated on average 48 hours after the last raid has ended.
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There are three varieties of battle raid: gang, undead and hunter. Each of the raid types have a specific set of NPC enemies with varying difficulties and different rewards. Killing the raid boss will reward you with upwards of 150 EXP and a special [[Relics|relic]]. Although some raids are more difficult than others, lower leveled characters can still participate in raids and gain [[experience]] by killing NPCs on the first few floors.
*The [[Powers#Mystic|Claim Abode]] power cannot be used in a raid building.
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*The Fortify Abode [[Rituals|ritual]] cannot be used on a raid building/floor.
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* One in every five raids will be for '''humans only''' - the type will fluctuate between [[Raids#Undead_Raids|Undead]] and [[Raids#Gang_Raids|Gang]]. Only [[Playing_as_a_Human| humans]] and human thralls will be able to get the rumors pertaining to human-only raids.
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==Raid Types==
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There are three varieties of raids: gang, undead and hunter. Each of the raid types have a specific set of NPC enemies with varying difficulties and different rewards. Killing the raid boss will reward you with upwards of 150 EXP and a special [[Relics|relic]]. Although some raids are more difficult than others, lower leveled characters can still participate in raids and gain [[experience]] by killing NPCs on the first few floors.
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===Gang Raids===
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====Gang Raids====
 
'''Difficulty:''' Easy
 
'''Difficulty:''' Easy
  
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'''Relic:''' Arcane Fetish (+1 Anima/day)
 
'''Relic:''' Arcane Fetish (+1 Anima/day)
  
===Hunter Raids===
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====Hunter Raids====
 
'''Level of Difficulty:''' Hard
 
'''Level of Difficulty:''' Hard
  
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'''Relic:''' Ancient's Pendant (+100 EXP/day)
 
'''Relic:''' Ancient's Pendant (+100 EXP/day)
  
===Undead Raids===
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====Undead Raids====
 
'''Level of Difficulty:''' Medium
 
'''Level of Difficulty:''' Medium
  
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'''Relic:''' Deepsleeper's Acorn (+10 energy/day)
 
'''Relic:''' Deepsleeper's Acorn (+10 energy/day)
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==Stealth Raids==
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Stealth Raids are essentially [[Stealing_and_B/E#Breaking_and_Entering|B&E]] minigame raids with 5 floors of increasing difficulty. You must reach the top floor without setting off an alarm in order to uncover the relic at the top. The use of [[gadgets]] significantly increases the likelihood of success in stealth raids.
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You can uncover the location of a stealth raid by breaking and entering high-level buildings on the grid.
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===Stealth Raid Relics===
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Titan's Bracelet (+150 inventory slots)
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==Important Notes==
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*You can only win one raid (battle or stealth) per month. After winning a raid, you can join in other raids, however you will be unable to kill the boss should you reach floor 5/uncover the relic.
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*You cannot give or sell battle raid keycards beyond F1.
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*Raids are generated on average 48 hours after the last raid has ended.
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*The [[Powers#Mystic|Claim Abode]] power cannot be used in a raid building.
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*Killing [[NPCs#Guard|guards]] in a stealth raid ''will'' increase your bounty.
 +
*The Fortify Abode [[Rituals|ritual]] cannot be used on a raid building/floor.
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* One in every five raids will be for '''humans only''' - the type will fluctuate between [[Raids#Undead_Raids|Undead]] and [[Raids#Gang_Raids|Gang]]. Only [[Playing_as_a_Human| humans]] and human thralls will be able to get the rumors pertaining to human-only raids.

Revision as of 03:25, 30 May 2013

What are Raids?

There are currently two types of raid: battle raids and stealth raids. In each type of raid, you must advance to the top of the raid location by collecting keycards from each floor.

Battle Raids

Battle Raids are buildings filled with NPCs that are randomly generated throughout the city about once per week. These buildings have 5 floors, each of which has its own set of NPCs, some of which are unique to raids. To progress up the floors of the raid, a key must be acquired from an NPC kill; keys are specific to each floor. Typical powers, such as Uninvited Guest and Summon Ally, cannot be used to bypass gaining a key. As you make your way to the top, these enemies become progressively more difficult. At the top waits the raid boss. Killing this boss will effectively end the raid, though characters may stay inside to loot until sunrise the next day.

Battle Raid Types

There are three varieties of battle raid: gang, undead and hunter. Each of the raid types have a specific set of NPC enemies with varying difficulties and different rewards. Killing the raid boss will reward you with upwards of 150 EXP and a special relic. Although some raids are more difficult than others, lower leveled characters can still participate in raids and gain experience by killing NPCs on the first few floors.

Gang Raids

Difficulty: Easy

Enemies:

Floor 1 - Gangster
Floor 2 - Enforcer
Floor 3 - Enforcer
Floor 4 - Gang Lt.
Floor 5 - Gang Lt.

Boss: Gang Boss

Relic: Arcane Fetish (+1 Anima/day)

Hunter Raids

Level of Difficulty: Hard

Enemies:

Floor 1 - Hunter Footsoldier
Floor 2 - Apprentice Sorcerer
Floor 3 - Paladin Berserker
Floor 4 - Paladin Elder
Floor 5 - Paladin Elder

Boss: Ancient Sorcerer

Relic: Ancient's Pendant (+100 EXP/day)

Undead Raids

Level of Difficulty: Medium

Enemies:

Floor 1 - Ancient Zombie
Floor 2 - Feral Vampire
Floor 3 - Mooncalf
Floor 4 - Greater Mooncalf
Floor 5 - Fadebeast

Boss: Rogue Necromancer

Relic: Deepsleeper's Acorn (+10 energy/day)

Stealth Raids

Stealth Raids are essentially B&E minigame raids with 5 floors of increasing difficulty. You must reach the top floor without setting off an alarm in order to uncover the relic at the top. The use of gadgets significantly increases the likelihood of success in stealth raids.

You can uncover the location of a stealth raid by breaking and entering high-level buildings on the grid.

Stealth Raid Relics

Titan's Bracelet (+150 inventory slots)

Important Notes

  • You can only win one raid (battle or stealth) per month. After winning a raid, you can join in other raids, however you will be unable to kill the boss should you reach floor 5/uncover the relic.
  • You cannot give or sell battle raid keycards beyond F1.
  • Raids are generated on average 48 hours after the last raid has ended.
  • The Claim Abode power cannot be used in a raid building.
  • Killing guards in a stealth raid will increase your bounty.
  • The Fortify Abode ritual cannot be used on a raid building/floor.
  • One in every five raids will be for humans only - the type will fluctuate between Undead and Gang. Only humans and human thralls will be able to get the rumors pertaining to human-only raids.
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