From Path of the Vampire Wiki
What are Raids?
There are two main types of raids: solo raids and team raids. This article deals solely with solo or individual raids.
There are currently three types of solo raid: battle raids, stealth raids, hacking raids. In each type of raid, you must advance to the top of the raid location by collecting keycards or performing a task on each floor.
Battle Raids are buildings filled with NPCs that are randomly generated throughout the city about once per week. These buildings have 5 floors, each of which has its own set of NPCs, some of which are unique to raids. To progress up the floors of the raid, a key must be acquired from an NPC kill; keys are specific to each floor. Typical powers, such as Uninvited Guest and Summon Ally, cannot be used to bypass gaining a key. As you make your way to the top, these enemies become progressively more difficult. At the top waits the raid boss. Killing this boss will effectively end the raid, though characters may stay inside to loot until sunrise the next day.
- To help find battle raids, you can wear a special earring relic that alerts you when a raid is within the city.
- You can also find them in bars and clubs where people tell rumors.
- When you lose a fight in a battle raid you will be sent to the previous floor and have to get a key to proceed again.
Battle Raid Types
There are three varieties of battle raid: gang, undead and hunter. Each of the raid types have a specific set of NPC enemies with varying difficulties and different rewards. Killing the raid boss will reward you with upwards of 150 EXP and a special relic. Although some raids are more difficult than others, lower leveled characters can still participate in raids and gain experience by killing NPCs on the first few floors.
Boss: Gang Boss
Relic: Arcane Fetish (+1 Anima/day)
Level of Difficulty: Hard
- Floor 1 - Hunter Footsoldier
- Floor 2 - Apprentice Sorcerer
- Floor 3 - Paladin Berserker
- Floor 4 - Paladin Elder
- Floor 5 - Paladin Elder
Boss: Ancient Sorcerer
Relic: Ancient's Pendant (+100 EXP/day)
Level of Difficulty: Medium
- Floor 1 - Ancient Zombie
- Floor 2 - Feral Vampire
- Floor 3 - Mooncalf
- Floor 4 - Greater Mooncalf
- Floor 5 - Fadebeast
Boss: Rogue Necromancer
Relic: Deepsleeper's Acorn (+10 energy/day)
City of the Dead Raids
Difficulty: Very Hard
- Floor 1 - Zombified Wolf
- Floor 2 - Greater Mooncalf
- Floor 3 - Trayonetic Bear
- Floor 4 - Mooncalf Titan
- Floor 5 - Mooncalf Titan
Boss: Enslaved Revenant
Relic: Revenant's Ashes
Stealth Raids are essentially B&E minigame raids with 6 floors of increasing difficulty. You must reach the top floor without setting off an alarm in order to uncover the relic at the top. The use of gadgets significantly increases the likelihood of success in stealth raids.
You can uncover the location of a stealth raid by breaking and entering high-level buildings on the grid.
- Level 1: Plutocrat's Band (Boosts your daily average business profits)
- Level 2: Necklace of Occultation (Gives a 1 in 4 chance of evading guards in adjacent squares during stealth events)
- Level 3: Titan's Bracelet (+150 inventory slots)
- Level 4: Ring of Danger Intuition (Grows hot when you are about to be attacked, making you slightly harder to hit (+5 dexterity in defending skirmish attacks))
Hacking Raids are essentially hacking minigame raids with 6 system maps of increasing difficulty. You must reach the final system without being kicked in order to obtain information on the relic's location. Like with regular hacks, you require scripts, though these raids are far more difficult than your average hack. Having most, if not all, scripts at the V6 level is strongly recommended.
You can uncover the location of a hacking raid by downloading files during a business hack. As you progress through the systems, they become increasingly difficult. The system maps change at every level.
- You must have at least 24 energy before starting a hacking raid
- You gain EXP for advancing to each new system
- You need to unlock admin nodes before travelling to the next system by using Switcher on a Switch node.
- Use the command "connect (admin)" to connect to the next system
- Hacking raids give you less moves to start with, and your moves do not replenish as you move to the next system. To gain more moves, use Pacify on the admin node before connecting to the next level.
- Buckle of Retreat
- Sanguivore's Bane
- Modulation Monocle
- Healing Vambrace
- All Raid Keys are automatically deleted when the raid is finished.
- You can only win one of each type of raid (battle, stealth or hacking) per month. After winning a raid, you can join in other raids of the same type, however you will be unable to kill the boss should you reach floor 5/uncover the relic.
- You cannot give or sell battle raid keycards beyond Floor 1 of any raid.
- Raids are generated on average 48 hours after the last raid has ended.
- The Claim Abode power cannot be used in a raid building.
- Killing guards in a stealth raid will not land you on the bounty list.
- The Fortify Abode ritual cannot be used on a raid building/floor.
- One in every five raids will be for humans only - the type will fluctuate between Undead and Gang. Only humans and human thralls will be able to get the rumors pertaining to human-only raids.